This series is all about magic: alchemy, magical system tweaks, entirely new systems, and so on. Though this doesn’t cover magical items or the like – that’s covered by the Hurt Locker. See the Inaugural Post here.
- Inaugural Post
- How to Build a Spell Thief
- I Put a Spell on You
- Latin Isn’t the Only Magical Language
- Magical Ability Defaults from Skill
- Magical Legalese
- Money On My Magic and Magic On My Money
- Power Reserve Magic
- Quick and Quirky Charms
- The Return of Magic – After the End
- Using Magic to Target Hit Locations
GURPS Magic
Incantation Magic
- Incantation Magic – Mirage Maimer
- Incantation Magic – Rainbow Spray
- Old Skool Delving Incantations I
Magical Styles
Ritual Path Magic
- A GM’s Guide to Ritual Path Magic Spell Creation
- Beginner’s Ritual Path Magic
- Christmas Ritual Path Magic
- Creating and Modifying New Ritual Path Magic Paths
- My Thoughts on the Social Implications on Ritual Path Magic
- Optional Multiple Caster Rules for Effect-Shaping Ritual Path Magic
- Personal Greater and Lesser Effects
- Practical (Ritual Path) Magic
- Remedial Ritual Path Magic
- Ritual Path Magic – More New Casting Talents I
- Ritual Path Magic Inscriptions
- Ritual Path Magic Knacks
- Ritual Path Magic Mana Batteries
- Ritual Path Magic Material Enchanting
- Ritual Path Magic Miscellany
- Ritual Path Magic Miscellany II
- Ritual Path Magic Miscellany III
- Ritual Path Magic Miscellany IV
- Ritual Path Magic Miscellany V
- Ritual Path Magic Miscellany VI
- Ritual Path Magic Sacrifices
- Ritual Path Magic Skill Levels
- Ritual Path Magic, Wishes, and Permanently Granted Traits
- RPM Spell Loadouts – Mistakes Kal Makes
- Spell Kits For Casters – The Gatemaker
- Spell Kits For Casters – The Necromancer
- Spell Kits For Casters – Jack-of-All-Mages
- Tips and Tricks for Ritual Path Magic
Spells
- Diablorising Ritual Path Magic – The Necromancer – Part I
- Diablorising Ritual Path Magic – The Necromancer – Part II
- Diablorising Ritual Path Magic – The Necromancer – Part III
- Ritual Path Magic Anti-Magic Spells
- Ritual Path Magic Defense Spells
- Ritual Path Magic Weather Spells
- Someone Took My Lucky Charms! Now What…?
- Teamwork Ritual Path Magic Spells
- The Path of Blades
